- Fain, a shadowy stalker of the night (Illusionist/Assassin)
- An as-yet-unnamed cleric from the Barros temple
- Flynn Rider, a ranger with a troubled past
After very cautiously crossing the rickety bridge over the chasm, the party found their way to a large chamber with huge zombie pits. A vampire (dubbed "Many", for reasons I've forgotten) demanded that the party surrendered. Predictably, there was a massive fight, with many hp and XP lost, and temporary negative levels given (a la 3.5, as we've all gotten sick of PCs actually losing levels). Eventually, the party beheaded and staked Many, and found the treasure under his coffin. It was a good haul, and Flynn finally levelled up.
My house rule for new characters is that they come in at the bottom of the party's lowest level (with multi-classed characters having the total XP of an equivalent fighter split between the classes). After over a year of scraping along at level 6, the party has finally all made it to level 7, to much joy and happiness.
On the down side, nearly two years of weekly DMing has worn at me. Once the Horn of Tirea is found, we're going to take a break from this campaign, and try something new. I offered to GM some sci-fi, but one of the players has taken an interest in Star Wars: Edge of Empire from FFG, so he's going to take us through the beginning adventures, and we'll see where that goes.